![]() Not to mention the cleaner tileset & UI is much needed. With it coming to steam, I can see myself playing it far more often now, as long as the workshop includes all those said programs. I personally don't play much of DF because it's a hassle having to update not just the game but any programs that are necessary to play it, such as dwarf therapist etc. So steam does not really fill any gap that would be missing.Īutomatic updating is NOT a good thing, because DF saves are often incompatible between versions. There are good graphics, good sounds and good mods easily available already. From its early days in Armok to the premium version being developed for Steam, lets take a look at how Dwarf Fortress has evolved over time and how the many. The steam version is just a cleaner spruced up version with shiny graphics/ui and all the nice features that steam can offer like automatic updates and integrated modding. Ricky wrote:The original/non-steam version will still be offered for free and updated on their website, so it's not as if theyve abandoned that. The original/non-steam version will still be offered for free and updated on their website, so it's not as if theyve abandoned that. I'm unsure whether you can use a different 'unofficial' tileset/graphics pack with this version, but it's safe to assume you can. Unsure how utilities such as dwarf therapist will be handled. The steam version will have an optional ascii mode and full steam workshop support, so modders can have a go at this version too. I would hesitate to call it a tileset as from what i read this version has new infrastructure that supports a much wider and cleaner version of graphic assets, as opposed to a strict amount of 'tiles' (i could be wrong here, but it sounded like this was the case). I find the cumulative differences from the ASCII add quite a bit to the game. I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I would consider the steam version of the game to be well packaged and 'cleaner' version, with band new graphics and sfx. Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities. The circumstances which contributed to the decision are unfortunate, and i wish then only the best in their health and their success on steam.
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